#include <UnixSocketServer.h>
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void | Listen () override |
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void | CloseConnection (int _socket) override |
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size_t | Write (int _connection, std::string const &_data) override |
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size_t | Read (int _connection, void *_data, size_t _size) override |
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void | GenerateResponse (int_connection) |
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Definition at line 33 of file UnixSocketServer.h.
UnixDomainSocketServer::UnixDomainSocketServer |
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std::string const & |
_appId | ) |
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UnixDomainSocketServer::~UnixDomainSocketServer |
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void UnixDomainSocketServer::CloseConnection |
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int |
_socket | ) |
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overrideprotectedvirtual |
void UnixDomainSocketServer::Listen |
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overrideprotectedvirtual |
size_t UnixDomainSocketServer::Read |
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int |
_connection, |
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void * |
_data, |
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size_t |
_size |
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) |
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overrideprotectedvirtual |
bool UnixDomainSocketServer::StartListening |
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overridevirtual |
bool UnixDomainSocketServer::StopListening |
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overridevirtual |
size_t UnixDomainSocketServer::Write |
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int |
_connection, |
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std::string const & |
_data |
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) |
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overrideprotectedvirtual |
sockaddr_un dev::UnixDomainSocketServer::m_address |
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protected |
int dev::UnixDomainSocketServer::m_socket = 0 |
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protected |
The documentation for this class was generated from the following files: